//
//  LocatedPlayer.h
//
//  Created by Kevin Schewior on 04.12.11.
//  Copyright 2011 __MyCompanyName__. All rights reserved.
//

//basic interface for a player who has a position, i.e. a runner or hunter

#import <Foundation/Foundation.h>
#import "player.h"
#import "Located.h"

@interface LocatedPlayer : Player<Located> {
	//position attributes
	double last_position_long;
	double last_position_lat;	
	double last_position_accuracy;
	NSDate* last_position_update;
	bool allowed_to_catch;
}

@property double last_position_long;
@property double last_position_lat;
@property double last_position_accuracy;
@property (copy) NSDate* last_position_update;
@property bool allowed_to_catch;

@end
